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BOOK
Art of Computer Programming, The, Volumes 1-3 Boxed Set (2nd Edition) (Vol 1-3)
Donald E. Knuth
$143.95

About this product:
Knuth's multivolume work, widely recognized as the definitive description of classical computer science, is now available in an attractive, boxed set. The three volumes included in this set have each been revised recently to reflect developments in the field. As earlier editions clearly demonstrated, they comprise an invaluable resource in programming theory and practice for students, researchers, and practitioners alike. Countless readers have spoken about the profound personal influence of Knuth's work. Scientists have marveled at the beauty and elegance of his analysis, while ordinary programmers have successfully applied his "cookbook" solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books.

See descriptions of each individual volume for more information.

BOOK
Art of Computer Programming, Volume 1: Fundamental Algorithms (3rd Edition)
Donald E. Knuth
$38.00

About this product:
This magnificent tour de force presents a comprehensive overview of a wide variety of algorithms and the analysis of them. Now in its third edition, The Art of Computer Programming, Volume I: Fundamental Algorithms contains substantial revisions by the author and includes numerous new exercises.

Although this book was conceived several decades ago, it is still a timeless classic. One of the book's greatest strengths is the wonderful collection of problems that accompany each chapter. The author has chosen problems carefully and indexed them according to difficulty. Solving a substantial number of these problems will help you gain a solid understanding of the issues surrounding the given topic. Furthermore, the exercises feature a variety of classic problems.

Fundamental Algorithms begins with mathematical preliminaries. The first section offers a good grounding in a variety of useful mathematical tools: proof techniques, combinatorics, and elementary number theory. Knuth then details the MIX processor, a virtual machine architecture that serves as the programming target for subsequent discussions. This wonderful section comprehensively covers the principles of simple machine architecture, beginning with a register-level discussion of the instruction set. A later discussion of a simulator for this machine includes an excellent description of the principles underlying the implementation of subroutines and co-routines. Implementing such a simulator is an excellent introduction to computer design.

In the second section, Knuth covers data structures--stacks, queues, lists, arrays, and trees--and presents implementations (in MIX assembly) along with techniques for manipulating these structures. Knuth follows many of the algorithms with careful time and space analysis. In the section on tree structures, the discussion includes a series of interesting problems concerning the combinatorics of trees (counting distinct trees of a particular form, for example) and some particularly interesting applications. Also featured is a discussion of Huffmann encoding and, in the section on lists, an excellent introduction to garbage collection algorithms and the difficult challenges associated with such a task. The book closes with a discussion of dynamic allocation algorithms.

The clear writing in Fundamental Algorithms is enhanced by Knuth's dry humor and the historical discussions that accompany the technical matter. Overall, this text is one of the great classics of computer programming literature--it's not an easy book to grasp, but one that any true programmer will study with pleasure.

BOOK
The Art of Computer Virus Research and Defense
Peter Szor
$31.35

About this product:
Peter Szor takes you behind the scenes of anti-virus research, showing howthey are analyzed, how they spread, and--most importantly--how to effectivelydefend against them. This book offers an encyclopedic treatment of thecomputer virus, including: a history of computer viruses, virus behavior,classification, protection strategies, anti-virus and worm-blocking techniques,and how to conduct an accurate threat analysis. The Art of Computer VirusResearch and Defense entertains readers with its look at anti-virus research, butmore importantly it truly arms them in the fight against computer viruses.As one of the lead researchers behind Norton AntiVirus, the most popularantivirus program in the industry, Peter Szor studies viruses every day. Byshowing how viruses really work, this book will help security professionals andstudents protect against them, recognize them, and analyze and limit thedamage they can do.

BOOK
The Art of Computer Programming, Volume 4, Fascicle 0: Introduction to Combinatorial Algorithms and Boolean Functions
Donald E. Knuth
$11.99

About this product:
This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science. The three complete volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth’s writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his “cookbook” solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books.

To begin the fourth and later volumes of the set, and to update parts of the existing three, Knuth has created a series of small books called fascicles, which will be published at regular intervals. Each fascicle will encompass a section or more of wholly new or revised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete.

Volume 4, Fascicle 0

This fascicle introduces what will become by far the longest chapter in The Art of Computer Programming, a chapter on combinatorial algorithms that will itself fill three full-sized volumes. Combinatorial algorithms, informally, are techniques for the high-speed manipulation of extremely large quantities of objects, such as permutations or the elements of graphs. Combinatorial patterns or arrangements solve vast numbers of practical problems, and modern approaches to dealing with them often lead to methods that are more than a thousand times faster than the straightforward procedures of yesteryear. This fascicle primes the pump for everything that follows in the chapter, discussing first the essential ideas of combinatorics and then introducing fundamental ideas for dealing efficiently with 0s and 1s inside a machine, including Boolean basics and Boolean function evaluation. As always, the author’s exposition is enhanced by hundreds of new exercises, arranged carefully for self-instruction, together with detailed answers.

BOOK
Art of Computer Programming, Volume 3: Sorting and Searching (2nd Edition)
Donald E. Knuth
$38.04

About this product:
The first revision of this third volume is the most comprehensive survey of classical computer techniques for sorting and searching. It extends the treatment of data structures in Volume 1 to consider both large and small databases and internal and external memories. The book contains a selection of carefully checked computer methods, with a quantitative analysis of their efficiency. Outstanding features of the second edition include a revised section on optimum sorting and new discussions of the theory of permutations and of universal hashing.

BOOK
The Art of Computer Programming, Volume 1, Fascicle 1: MMIX -- A RISC Computer for the New Millennium
Donald E. Knuth
$12.86

About this product:
This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science. The three complete volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his "cookbook" solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books. To begin the fourth and later volumes of the set, and to update parts of the existing three, Knuth has created a series of small books called fascicles, which will be published t regular intervals. Each fascicle will encompass a section or more of wholly new or evised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete. Volume 1, Fascicle 1 This first fascicle updates The Art of Computer Programming, Volume 1, Third Edition: Fundamental Algorithms, and ultimately will become part of the fourth edition of that book. Specifically, it provides a programmer's introduction to the long-awaited MMIX, a RISC-based computer that replaces the original MIX, and describes the MMIX assembly language. The fascicle also presents new material on subroutines, coroutines, and interpretive routines.

BOOK
The Art of Computer Programming, Vol. 4, Fascicles 0-4 (5 Volume Set)
Donald E. Knuth
$67.75

About this product:

A shrinkwrapped bundle of Fascicles 0-4 of Knuth’s Volume 4, arguably the most influential work ever written on computer programming


·  These five fascicles comprise roughly the first 30% of the long-awaited Volume 4 of The Art of Computer Programming
·  Suggested list price is $10 off the price of buying them individually
·  These fascicles contain many new exercises, arranged carefully for self-instruction, together with detailed answers

BOOK
Art of Computer Programming, Volume 4, Fascicle 4,The: Generating All Trees--History of Combinatorial Generation
Donald E. Knuth
$12.99

About this product:
This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science.The three complete volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his "cookbook" solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books. To begin the fourth and later volumes of the set, and to update parts of the existing three, Knuth has created a series of small books called fascicles, which will be published at regular intervals. Each fascicle will encompass a section or more of wholly new or revised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete. Volume 4, Fascicle 4 This latest fascicle covers the generation of all trees, a basic topic that has surprisingly rich ties to the first three volumes of The Art of Computer Programming. In thoroughly discussing this well-known subject, while providing 124 new exercises, Knuth continues to build a firm foundation for programming. To that same end, this fascicle also covers the history of combinatorial generation. Spanning many centuries, across many parts of the world, Knuth tells a fascinating story of interest and relevance to every artful programmer, much of it never before told. The story even includes a touch of suspense: two problems that no one has yet been able to solve.

BOOK
The Art of Computer Systems Performance Analysis: Techniques for Experimental Design, Measurement, Simulation, and Modeling
R. K. Jain
$60.75

About this product:
The Art of Computer Systems Performance Analysis "At last, a welcome and needed text for computer professionals who require practical, ready-to-apply techniques for performance analysis. Highly recommended!" -Dr. Leonard Kleinrock University of California, Los Angeles "An entirely refreshing text which has just the right mixture of theory and real world practice. The book is ideal for both classroom instruction and self-study." -Dr. Raymond L. Pickholtz President, IEEE Communications Society "An extraordinarily comprehensive treatment of both theoretical and practical issues." -Dr. Jeffrey P. Buzen Internationally recognized performance analysis expert ". it is the most thorough book available to date" -Dr. Erol Gelenbe Université René Descartes, Paris ". an extraordinary book.. A worthy addition to the bookshelf of any practicing computer or communications engineer" -Dr. Vinton G. Cer??? Chairman, ACM SIGCOMM "This is an unusual object, a textbook that one wants to sit down and peruse. The prose is clear and fluent, but more important, it is witty." -Allison Mankin The Mitre Washington Networking Center Newsletter

BOOK
Art of Computer Programming, Volume 2: Seminumerical Algorithms (3rd Edition)
Donald E. Knuth
$42.23

About this product:
Volume 2 of Donald Knuth's classic series The Art of Computer Programming covers seminumerical algorithms, with topics ranging from random number generators to floating point operations and other optimized arithmetic algorithms. Truly comprehensive and meticulously written, this book (and series) is that rarest of all creatures--a work of authoritative scholarship in classical computer science, but one that can be read and used profitably by virtually all working programmers.

The book begins with fundamental questions regarding random numbers and how to use algorithms to generate them. Subsequent chapters demonstrate efficient computation of single-precision and double-precision arithmetic calculations and modular arithmetic. The text then presents prime factorization (which can be used in cryptography, for instance) and algorithms for calculating fractions. This volume ends with algorithms for polynomial arithmetic and manipulation of power-series topics, which will benefit those with some knowledge of calculus.

Throughout this beautifully presented edition, Knuth incorporates hundreds of useful exercises for trying out the algorithms. These range from simple problems to larger research project topics. (The book provides answers, where appropriate, at the end of the book.) The result is a text that's suitable for college or graduate-level computer science courses or individual study by programmers. Volume 2 is an indispensable part of any working programmer's library.

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